I know there are some genuinely decent games out there with tolerable, free-ish business models - "Dungeons & Dragons Online" comes to mind - but if I like something enough I'll happily pay a monthly fee if it means not getting nickel and dimed in-game. I learned my lesson a while back when I downloaded the slick-looking "Allods Online," only to discover the game ultimately herds players into its cash shop for essential and pricey items. until the aggressive sales pitch kicks in. ![]() ![]() Yes, it's possible to enjoy yourself for a while. Let's face it: "free to play" online games are basically the "free" timeshare condo vacations of the video game world. Some people think it's crazy to pay a monthly fee for an online role-playing game, but if you're a devoted fan of the genre it can be pretty dicey going the no-subscription route.
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